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	<title>JumboSmart - Art Curriculum and Enrichment</title>
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	<link>http://jumbosmart.com</link>
	<description>Learn How to Draw, Paint, Animate, Create Computer Games, Graphic Design, with Video Tutorials, Printables and Downloads</description>
	<pubDate>Tue, 23 Aug 2011 21:10:28 +0000</pubDate>
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		<copyright>&#xA9; </copyright>
		<managingEditor>michael.thoenes@gmail.com ()</managingEditor>
		<webMaster>michael.thoenes@gmail.com()</webMaster>
		<category>Art</category>
		<ttl>1440</ttl>
		<itunes:keywords></itunes:keywords>
		<itunes:subtitle></itunes:subtitle>
		<itunes:summary>Learn How to Draw, Paint, Animate, Create Computer Games, Graphic Design, with Video Tutorials, Printables and Downloads</itunes:summary>
		<itunes:author></itunes:author>
		<itunes:category text="Society &amp; Culture"/>
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			<itunes:name></itunes:name>
			<itunes:email>michael.thoenes@gmail.com</itunes:email>
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			<title>JumboSmart - Art Curriculum and Enrichment</title>
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		<item>
		<title>How to Draw Animals, Dragons and More</title>
		<link>http://jumbosmart.com/resources/how-to-draw-animals-dragons-and-more/1404/</link>
		<comments>http://jumbosmart.com/resources/how-to-draw-animals-dragons-and-more/1404/#comments</comments>
		<pubDate>Sun, 11 Apr 2010 05:18:11 +0000</pubDate>
		<dc:creator>amster88</dc:creator>
		
		<category><![CDATA[Resources]]></category>

		<category><![CDATA[Site News]]></category>

		<category><![CDATA[How to Draw]]></category>

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		<description><![CDATA[
We have just launched a new website in collaboration with a fantastic artist, Don Howard.  It&#8217;s called &#8220;How to Draw and Paint Smart.&#8221; Initial Response to the site so far has been tremendous. It was originally conceived as a resource for Home School kids but it seems a lot of people are looking both fun [...]]]></description>
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		<title>How to draw a star and get it right!</title>
		<link>http://jumbosmart.com/drawing/how-to-draw-a-star-and-get-it-right/1336/</link>
		<comments>http://jumbosmart.com/drawing/how-to-draw-a-star-and-get-it-right/1336/#comments</comments>
		<pubDate>Sat, 16 Jan 2010 23:13:16 +0000</pubDate>
		<dc:creator>amster88</dc:creator>
		
		<category><![CDATA[Drawing]]></category>

		<category><![CDATA[circle]]></category>

		<category><![CDATA[compass]]></category>

		<category><![CDATA[geometry]]></category>

		<category><![CDATA[How to draw a star]]></category>

		<category><![CDATA[pentagon]]></category>

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		<description><![CDATA[



Drawing a 5-point star can be tricky to say the least.  Here&#8217;s how you can get a perfect star every time.  wit this technique you can make stars of any size.  It&#8217;s pretty easy, so give it  a try.

1. Use a compass or any round object to draw circle.
2. Find the center of that circle [...]]]></description>
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		<title>Learn to Make a Computer Game in Blender: Monkey Head Hunter</title>
		<link>http://jumbosmart.com/animation-lessons/blender-3d-tutorials/learn-to-make-a-computer-game-in-blender/1187/</link>
		<comments>http://jumbosmart.com/animation-lessons/blender-3d-tutorials/learn-to-make-a-computer-game-in-blender/1187/#comments</comments>
		<pubDate>Sun, 13 Sep 2009 13:50:45 +0000</pubDate>
		<dc:creator>DanZMan</dc:creator>
		
		<category><![CDATA[Awesome Games]]></category>

		<category><![CDATA[Blender 3D Tutorials]]></category>

		<category><![CDATA[Blender 3d Tutorial]]></category>

		<category><![CDATA[Game Engine]]></category>

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		<description><![CDATA[Training Video: Learn to Make a Computer Game in Blender: Monkey Head Hunter
 
By: Daniel Hopkins and Michael Thoenes
Format: Available for immediate download 395MB, 2 hours 15 minutes of  Quicktime Movie Lessons at 1024&#215;768, Blender file, texture, sound and sample game files.
 &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;
Price: $19.95
 







Lesson Description:

 
What could be more fun than shooting clay monkey [...]]]></description>
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		<title>Interview with Jason Stansell</title>
		<link>http://jumbosmart.com/animation-lessons/interview-with-jason-stansell/1026/</link>
		<comments>http://jumbosmart.com/animation-lessons/interview-with-jason-stansell/1026/#comments</comments>
		<pubDate>Fri, 04 Sep 2009 07:59:11 +0000</pubDate>
		<dc:creator>DanZMan</dc:creator>
		
		<category><![CDATA[Animation Lessons]]></category>

		<category><![CDATA[Interviews]]></category>

		<category><![CDATA[Alvin and the Chipmunks]]></category>

		<category><![CDATA[animator]]></category>

		<category><![CDATA[Cats]]></category>

		<category><![CDATA[Character Animator]]></category>

		<category><![CDATA[christian animator]]></category>

		<category><![CDATA[dogs]]></category>

		<category><![CDATA[G force]]></category>

		<category><![CDATA[incredible hulk]]></category>

		<category><![CDATA[jason]]></category>

		<category><![CDATA[sony image works]]></category>

		<category><![CDATA[stansell]]></category>

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		<description><![CDATA[
 Jumbosmart is pleased to interview Jason Stansell. Jason is a Senior Character Animator for Sony Imageworks where he recently finished production on the the Walt Disney feature film &#8220;G-Force&#8221; and is currently working on Tim Burton&#8217;s &#8220;Alice in Wonderland&#8221; and &#8220;Cats &#38; Dogs 2&#8243;. He has worked studios such as The Walt Disney Company [...]]]></description>
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		<itunes:subtitle>Jumbosmart is pleased to interview Jason Stansell. Jason is a Senior Character Animator for Sony Imageworks where he recently finished production on the the ...</itunes:subtitle>
		<itunes:summary>Jumbosmart is pleased to interview Jason Stansell. Jason is a Senior Character Animator for Sony Imageworks where he recently finished production on the the Walt Disney feature film "G-Force" and is currently working on Tim Burton's "Alice in Wonderland" and "Cats #38; Dogs 2". He has worked studios such as The Walt Disney Company and Rhythm+Hues Studios, animating characters on feature films and video games including "The Incredible Hulk," "Alvin and the Chipmunks," "Bolt" and more.





INTERVIEW:
 Q: Jason, animating characters for a feature film is dream of many animators. What are the best parts of doing this kind of work and what are some of the biggest challenges?

A: The best part of this job is the fact that I wake up every morning excited to go to work. It's humbling, because animation is what I've wanted to do ever since I was a child, and I feel extremely blessed to have a career doing what I truly love. But there definitely are challenges too. Some are good challenges, such as the fact that you're never finished growing. There is always something new to learn or try in animation. It keeps you from getting bored! But there are also challenges in that in a production based environment there are a lot of deadlines, and you often have to work a lot of long hours. To be honest, it hasn't been uncommon to have 60-70 hour work weeks. Sometimes even more than that. Fortunately that doesn't happen all the time, but it does happen.

Q: When did you realize you wanted to be an animator and what inspired you?

A: I knew I wanted to be an animator from a very young age, but for the longest time it truly seemed like a dream. As a kid in northeast Tennessee, I wasn't sure if I could do it and, even if I could, how I would do it. But, regardless of the fact that I had no idea how to even do animation at the time, I submerged myself in animation in any way I could. I remember waking up every morning, anxious to watch Tom and Jerry before leaving for school and watching all these Disney movies that my parents had on VHS.nbsp;nbsp;I remember sitting at the foot of my Grandfather's recliner and watching Looney Tunes with him, specifically the Road Runner and Wile E. Coyote shorts. Every time Wile E. would fall off a cliff and you would see the inevitable puff of dust from him hitting the ground my Grandfather would literally burst out laughing. It struck me as so interesting that something I loved and was obsessed with watching was also just as entertaining to my 60+ year old grandfather. I wanted to entertain people like that. I was also very fortunate to have extremely supportive parents. Although they could have written off my dreams of doing animation as a silly idea, they instead encouraged me as much as they could. In fact, my parents bought me several Disney animation books including "The Illusion of Life" which really helped fuel my desire. We even had (and I still have to this day) a Fisher Price Movie Viewer and cartridges including shorts such as "The Brave Little Tailor". You could watch the movies on the screen of the unit or project them on a wall and the best part was that you controlled the speed of the movie by turning a crank on the side. So I could watch these animations frame by frame to see how animation was really done.

Q: What advice do you have for young artists who dream of animating for feature films some day?

A: Don't give up. I know that sounds clicheacute;, but it's true. If you want something that badly, you have to really try for it. But just wanting it is also not enough. You need to immerse yourself in whatever it is you want, whether it be animation or not, and try to learn as much as you can. Seek out as many opportunities as possible to try things. If you can find people who are experts in the field that you have a passion for, see if there are ways you can learn from them. But, I would also say on a personal level that on top of all those things, I would recommend praying. Co...</itunes:summary>
		<itunes:keywords>Animation,Lessons,,Interviews</itunes:keywords>
		<itunes:author>michael.thoenes@gmail.com</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:block>No</itunes:block>
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		<title>Blender Tutorial Videos</title>
		<link>http://jumbosmart.com/animation-lessons/blender-tutorial-videos-free-online/1015/</link>
		<comments>http://jumbosmart.com/animation-lessons/blender-tutorial-videos-free-online/1015/#comments</comments>
		<pubDate>Fri, 28 Aug 2009 21:36:43 +0000</pubDate>
		<dc:creator>DanZMan</dc:creator>
		
		<category><![CDATA[Animation Lessons]]></category>

		<category><![CDATA[Blender 3D Tutorials]]></category>

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Learning to use 3D animation software such as Blender has much in common with learning a musical instrument. Just like learning to play the guitar or piano, you and your fingers will develop a memory for the the keyboard and mouse moves that will allow you to create with proficiency. It will take some patience [...]]]></description>
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