Blender Game Training - Monkey Head Hunter
Training Video: Learn to Make a Computer Game in Blender: Monkey Head Hunter
By: Daniel Hopkins and Michael Thoenes
Format: Available for immediate download 395MB, 2 hours 15 minutes of Quicktime Movie Lessons at 1024×768, Blender file, texture, sound and sample game files.
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Price: $19.95
Lesson Description:
What could be more fun than shooting clay monkey heads with coconuts from a bamboo cannon? Creating the game yourself! That’s what! Michael Thoenes and Daniel Hopkins have teamed up to bring you this exciting new video training pack. In these video game lessons, you will will learn how to use Blender’s game engine logic bricks to set up sensors, controllers,and actuators to move your cannon, shoot coconuts and make the clay monkey heads break on impact. We’ll also teach you to add score keeping with on-screen text and teach you how to package up your game and make an executable file. With the skills you learn building the Monkey Head Hunter game, you can create your own arcade style game and beyond.
Samples of Game Play and Lessons 1 - 3
- 01 Introduction
- 02 Setup and Model Cannon
- 03 Cannon Logic Bricks
- 04 Constraining the Cannon
- 05 Coconut Emitter Setup
- 06 Monkey Head Emitter Setup
- 07 Hit Setup and Shoot Timer
- 08 Texturing Background Plane
- 09 Texturing Cannon
- 10 Material for Monkey Head and Texturing Coconut
- 11 GLSL Issue and Next Steps
- 12 Score Keeping: On-screen Text
- 13 Score Keeping: Logic Setup Part 1
- 14 Score Keeping: Logic Setup Part 2
- 15 Recording Sounds with Audacity
- 16 Adding Sound to Game Part 1
- 17 Adding Sound to Game Part2
- 18 Break the Monkey Heads Part 1
- 19 Break the Monkey Heads Part 2
- 20 Fixes: Setting Object End
- 21 Packaging Game as a Blend File
- 22 Packaging Game as an Executable File Part1
- 23 Packaging Game as an Executable File Part2
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